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Updated: | 08-15-2012 08:20 AM |
Created: | 07-24-2012 05:42 PM |
Downloads: | 7,783 |
Favorites: | 32 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
Type |
0.4 |
268kB |
08-01-2012 07:18 PM |
Addon |
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1.2-2 |
1kB |
07-29-2012 02:08 AM |
Patch |
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004 |
4kB |
07-27-2012 10:49 PM |
Patch |
File Name |
Version |
Size |
Author |
Date |
1.2.1 |
106kB |
Dave |
07-31-2012 08:43 AM |
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1.2 |
105kB |
Dave |
07-27-2012 05:25 PM |
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1.1.1 |
105kB |
Dave |
07-25-2012 09:38 AM |
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1.0 |
104kB |
Dave |
07-24-2012 05:42 PM |
Comment Options |
disqord |
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08-03-2012, 05:06 PM | |||
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Quote:
You can call script files whatever you want. If you call it 'script.txt', then you do '/script.txt' in a chat window. |
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Dave |
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08-04-2012, 08:50 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Can you shut off tooltips for the hotbar (or give the option to do so)?
First off, thanks for creating this - I'm using it with the default placement and it's made life *MUCH* easier for me since I can now minimize mouse movement (yeah, I'm one of those weird clicker people, not a keyboarder, when it comes to ability use ).
So here's one minor difficulty I have with the new setup: now that the bar is near the center of the screen, the tooltips that show up when I'm mousing over the hotbar cover things like resources and enemy health... or sometimes block other needed elements of the display. I know I can turn off all tooltips from the game settings, but that also turns them off when I'm in the ability window, which is just plain annoying (probably not the best design choice to only have one option to shut off tooltips, everywhere, but that's what Funcom decided to do). I don't even know if you have the option to shut off tooltips for just your displayed elements, but if you can, could this option be added to your addon? That would greatly enhance it, for my usage. Either way, awesome add on. Thanks much for your work! -Charon |
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Charon |
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08-05-2012, 05:35 AM | |
Forum posts: 0
File comments: 7
Uploads: 0
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Hello , thanks for this Addon. One Thing dont work for me. I place all things (Action Bars , casting Bars etc.) where i want to have it. I Start the Game all is ok. But when i die or go in a single Instance (all things where the Game must load contend) i have under my Action Buttons black Buttons. I reload ui and all is ok. Than /cui and all is ok. But when i die or the Game must load contend i have black Buttons under my Action Buttons. Can you help me what i must do so that i dont become these black Buttons under my Action Buttons?
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snap |
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08-05-2012, 06:28 AM | |||
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Re: Can you shut off tooltips for the hotbar (or give the option to do so)?
Quote:
Quote:
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Dave |
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08-05-2012, 08:10 AM | |
Forum posts: 0
File comments: 7
Uploads: 0
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No it doesent fix it.
i see When i make the Transparent of tthe Action Buttons to 0 than the black Buttuns are the same as the Action Buttons. its a clone of the Action Buttons. Some Member of the Cabale have the same error. We have the German Client , its that the problem? MFG Snap
Last edited by snap : 08-05-2012 at 08:33 AM.
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snap |
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08-05-2012, 11:15 AM | ||
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Quote:
I can't know for certain, but the language of your client shouldn't matter. |
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Dave |
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08-05-2012, 11:40 AM | |
Forum posts: 0
File comments: 7
Uploads: 0
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Always on Death and Zoning.
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snap |
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08-05-2012, 04:54 PM | ||
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Quote:
Also, I made a site for this mod at: http://customui.co.cc/ |
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Dave |
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08-06-2012, 04:17 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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How do I make this work ?
I'm not able to move it, it is now just in the middle of the screen |
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XaatXuun |
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08-06-2012, 05:22 PM | ||
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Quote:
No documentation yet but should be much easier to use. |
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Dave |
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08-07-2012, 11:51 AM | |
Forum posts: 0
File comments: 7
Uploads: 0
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The Beta doesent work. I have no Button (A) to click . I removed all from the other Customui and have only the Beta installed.
Do you have an idea what it is or how i can fix it. MFG Snap |
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snap |
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08-07-2012, 06:41 PM | |
Forum posts: 6
File comments: 3
Uploads: 0
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I tested 2beta1 with TSW1.1.1 today. Thanks for the nice update.
At first the little icon did not show up and i think it may cause some problem with the previous version and or the "Topbar Information Overload" addon. Besides several restart i removed the topbar information overload, the old version and changed scripts/cui to "/option CustomUI true" and ran it. Somewhen that icon showed up, but can't tell what caused the appearance/disappearance. It works for me now (even after restarting of the game) Some comments to 2beta1: - i love the new grid, but it seems as it is in the forground and the settings window is in the back. - i dislike the new moving mouse left/right behaviour. Found the old scrollwheel function better. But in long terms i guess you will add drag&drop behaviour - you should readd a function to open the window by command - i noticed you removed the old "by command" settings, which renderes the possibility of fast script settings impossible. Please readd the scripting feature and the "export to script" logic. It is nice that you save the settings in custom vars now and we dont have to export the settings, but i would love to have the possibilty (f.e. for using multiple settings - you can add a multi-slot-savemanager too, if you like) - the shadow/mirror of the ability bar occurs not that often anymore. It is gone by opening the ability wheel and i think it is gone by cinematics, but it reappears after zoning. If the shadow/reflection appears i open cui and have to move the ability bar to make the shadow dissappear. - Is there a way to make "invisible" items (f.e. target buffs, target xy stuff which only appears infight) visible... f.e. just placing a border around it (even if it wont match the size we would have a clue where that item is)) - I would love to move the subtitels - I would love to be able to resize the minimap (yes i know it can be done by xml files and may be not possible with AS) Thanks alot for the addon, helped me alot as healer |
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Orakelschaf |
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08-07-2012, 07:39 PM | ||||
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Quote:
Quote:
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Now the betas are here, I can have another go at drag and drop soon. I added the command to open the window. Flash doesn't allow saving to files, but I do plan to add import and export via the window. I'll have to have another look at the shadow and reflection, thanks. I'll look into visible items, and subtitles. I didn't know the mini map had configuration in the XML file, so it may be possible to add that after all. Thanks for your input. |
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Dave |
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08-08-2012, 03:16 AM | |
Forum posts: 6
File comments: 3
Uploads: 0
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> Now the betas are here, I can have another go at drag and drop soon.
This is so <3 - Hope you succeed > Flash doesn't allow saving to files, but I do plan to add import and export via the window. I know. What i meant is: Use the way the latest beta uses (customvars), maybe alter it that we can save multiple settings (low priority) and add the old "export to system channel, where i can copy&paste" again. It was helpfull for using the stuff in scripts. (For fast switching) > I didn't know the mini map had configuration in the XML file, so it may be possible to add that after all. Have a look at http://www.secretui.com/downloads/in...yBrunilde.html (don't get irritated by the french text, i can't read it either ) |
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Orakelschaf |
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