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Updated: 08-15-2012 08:20 AM
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Updated:08-15-2012 08:20 AM
Created:07-24-2012 05:42 PM
Downloads:3,792
Favorites:32
MD5:
Custom UI
Version: 2.1
by: Dave [More]
Info at http://uimod.eu/.

Please post suggestions or problems at http://uimod.eu/forums/ or http://forums.thesecretworld.com/showthread.php?t=53205. Comments here are not monitored.
1.2.1:
Updated for TSW 1.1.
1.2:
Added cuiUpdate, put /option cuiUpdate true at the bottom of the script to update the UI.
Added cuiAbilityBar[1-7][XYR] so you can change the position and rotation of each ability. Suggested by Xyleya
Added cuiAbilityBarReflectionA, for those that want to see the reflection. The shadow is still hidden for now. Suggested by Pinstripesc
1.1.1:
Added script and XML templates to make it easier for people to get started.
1.1:
Added scale and alpha. Thanks to Spanka for suggestion.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
0.4
268kB
08-01-2012 07:18 PM
Addon
1.2-2
1kB
07-29-2012 02:08 AM
Patch
004
4kB
07-27-2012 10:49 PM
Patch


Archived Files (4)
File Name
Version
Size
Author
Date
1.2.1
106kB
Dave
07-31-2012 08:43 AM
1.2
105kB
Dave
07-27-2012 05:25 PM
1.1.1
105kB
Dave
07-25-2012 09:38 AM
1.0
104kB
Dave
07-24-2012 05:42 PM


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Unread 07-25-2012, 04:49 PM  
Dave
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Forum posts: 0
File comments: 43
Uploads: 3
I didn't know about auto_login, thanks a lot. Will be much easier than converting to XML.

I added your script and screenshot to the description, I hope you don't mind.
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Unread 07-25-2012, 02:49 PM  
Devla
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Forum posts: 4
File comments: 21
Uploads: 1
To auto-load CustomUI whenever you login:
1. Create a blank script file named auto_login in /The Secret World/Scripts/
2. Open the file in Notepad or text editor
3. Add slash commands you want to run at every login
/cui
or
/ui
or
/chat join blahchannel
4. Save & enjoy!

Here's my CustomUI Script
I run the game @ 1920x1200 resolution if it matters.



Code:
/option cuiAbilityBarX 790
/option cuiAbilityBarY 950
/option cuiAbilityBarR 0

/option cuiPlayerInfoX 535
/option cuiPlayerInfoY 890
/option cuiPlayerInfoR 0

/option cuiPlayerInfoHealthX 0
/option cuiPlayerInfoHealthY 0
/option cuiPlayerInfoHealthR 0

/option cuiPlayerInfoBuffsX 0
/option cuiPlayerInfoBuffsY -1
/option cuiPlayerInfoBuffsR 0
/option cuiPlayerInfoBuffsS 75

/option cuiPlayerInfoStatesX 0
/option cuiPlayerInfoStatesY 20
/option cuiPlayerInfoStatesR 0

/option cuiPlayerInfoResourcesX 320
/option cuiPlayerInfoResourcesY 32
/option cuiPlayerInfoResourcesR 0
/option cuiPlayerInfoResourcesS 85

/option cuiTargetInfoX 1120
/option cuiTargetInfoY 890
/option cuiTargetInfoR 0

/option cuiTargetInfoNameX 0
/option cuiTargetInfoNameY -20
/option cuiTargetInfoNameR 0

/option cuiTargetInfoHealthX 0
/option cuiTargetInfoHealthY 0
/option cuiTargetInfoHealthR 0

/option cuiTargetInfoBuffsX 0
/option cuiTargetInfoBuffsY -10
/option cuiTargetInfoBuffsR 0
/option cuiTargetInfoBuffsS 75

/option cuiTargetInfoStatesX 0
/option cuiTargetInfoStatesY 20
/option cuiTargetInfoStatesR 0

/option cuiTargetInfoResourcesX -285
/option cuiTargetInfoResourcesY 32
/option cuiTargetInfoResourcesR 0
/option cuiTargetInfoResourcesS 85

/option cuiPlayerCastBarX 625
/option cuiPlayerCastBarY 965
/option cuiPlayerCastBarR 0

/option cuiTargetCastBarX 1140
/option cuiTargetCastBarY 965
/option cuiTargetCastBarR 0

/option cuiDodgeBarX 880
/option cuiDodgeBarY 890
/option cuiDodgeBarR 0

/reloadui
Last edited by Devla : 07-25-2012 at 03:03 PM.
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Unread 07-25-2012, 11:21 AM  
Dave
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Forum posts: 0
File comments: 43
Uploads: 3
I think it's possible, but probably a lot of work. I don't even know how to save settings.
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Unread 07-25-2012, 10:21 AM  
rabidNode

Forum posts: 0
File comments: 7
Uploads: 0
great mod.
curious however if it is possible or too much trouble to create it so it can be rotated and dragged by user?
similar to categoricals teamGUI and the moveable character one in libraries.
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Unread 07-25-2012, 03:39 AM  
Dave
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Forum posts: 0
File comments: 43
Uploads: 3
I don't have any layout scripts yet, for that one I just added random rotations mostly and took a screenshot.

As for /reloadui, Good idea although I just press N twice. Sorry I should have put that in the description.
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Unread 07-25-2012, 03:02 AM  
Spanka

Forum posts: 3
File comments: 1
Uploads: 0
Fantastic

Thanks mate - this is awesome.

A minor mod I made - add the following line at the bottom of the script:

/reloadui

That way, you make your changes, run the script (for me, its /ui) and it runs the new values *and* refreshes the UI at the same time. Very minor, but handy for setting up for the first time.
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Unread 07-24-2012, 10:28 PM  
Devla
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Forum posts: 4
File comments: 21
Uploads: 1
Do you have a script for the UI shown in the screenshot? Looks very cool.
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