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Updated: | 08-01-2012 07:18 PM |
Created: | 07-30-2012 07:51 AM |
Downloads: | 1,832 |
Favorites: | 5 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
0.3.1 |
267kB |
Dave |
08-01-2012 01:31 PM |
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0.2 |
264kB |
Dave |
07-31-2012 03:19 PM |
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0.1 |
158kB |
Dave |
07-30-2012 07:51 AM |
Comment Options |
07-30-2012, 04:57 PM | |
Forum posts: 0
File comments: 13
Uploads: 0
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Wonderful actually! Though, as soon as I cast it switched back to the default layout for some reason which confused me so i spent about an hour configuring it using the /option commands which was a bummer but i was glad I got it done. Using this it only took about 3-4 mins to get everything exactly where i wanted.
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07-30-2012, 04:58 PM | |
Forum posts: 0
File comments: 13
Uploads: 0
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BTW if it wasn't implied thank you so much for CustomUI and for this!
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07-30-2012, 06:32 PM | |
Forum posts: 9
File comments: 10
Uploads: 0
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i tried this out all the options seemed to work. I target a mob so i could better line things up but when someone came along and killed that mob ALL the option reset to default.
Maybe visible values would be nice like when you mouse over each elements X,Y,R etc the tooltip would show it current value. this would make fine tuning easier. Also, and I dont know if this is possible but this could be used to move,scale etc other aspects of the UI like minimap, quest tracker, defensive target, that would be so awesome.
Last edited by kenze : 07-30-2012 at 06:35 PM.
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kenze |
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07-31-2012, 04:23 AM | ||
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Quote:
The changes are not persistent, so as soon as the game the recalculates the positions, it resets. |
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Dave |
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07-31-2012, 03:22 PM | ||
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Quote:
Last edited by Dave : 07-31-2012 at 03:24 PM.
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Dave |
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07-31-2012, 06:28 PM | |
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File comments: 13
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You sir, are a rock'em sock'em kinda guy! Thanks... bet that's the bestest compliment you've ever gotten!!!
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fostot |
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07-31-2012, 06:32 PM | |
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File comments: 13
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Also just a heads up, you should check out Viper's mods there's apparently a new way you can put your mods into the folder that way you can have your own xml files, and subfolder that way its super easy to update these. I imagine with the revelation of that addon updaters will be able to auto install these now.
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fostot |
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08-01-2012, 02:38 AM | ||
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Dave |
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08-01-2012, 06:41 AM | |
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Looks very cool, great work! Very easy and simple interface.
However I was unable to load any UI's from script files while using this current version. I tried some of mine and Aalwein's, both did nothing when I loaded the scripts. |
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Devla |
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08-01-2012, 01:36 PM | ||
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Quote:
This version has a different script format and can load the old format. You can use the generate script button then copy and paste. |
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Dave |
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08-01-2012, 03:15 PM | ||
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Devla |
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08-01-2012, 03:16 PM | |
Forum posts: 1
File comments: 7
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Sorry if this is a dumb question, but do I need to install Custom UI in order to use this, or does this replace Custom UI?
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Furiant |
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08-01-2012, 03:24 PM | |
Just wanted to say, really great job with this. One question I have, is it not possible to save configurations in a manner that other mods do and forego the scripts? Also as Devla asked, generating the script, not sure where it's being generated? It's not on the clipboard and I didn't see anything in the Scripts folder. NM I see it's creating a link in the General chat tab, but clicking it doesn't seem to do anything for me?
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Last edited by arandomguy01 : 08-01-2012 at 03:29 PM.
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arandomguy01 |
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