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Updated: | 08-01-2012 07:18 PM |
Created: | 07-30-2012 07:51 AM |
Downloads: | 1,831 |
Favorites: | 5 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
0.3.1 |
267kB |
Dave |
08-01-2012 01:31 PM |
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0.2 |
264kB |
Dave |
07-31-2012 03:19 PM |
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0.1 |
158kB |
Dave |
07-30-2012 07:51 AM |
Comment Options |
07-31-2012, 04:23 AM | ||
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Quote:
The changes are not persistent, so as soon as the game the recalculates the positions, it resets. |
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07-30-2012, 06:32 PM | |
Forum posts: 9
File comments: 10
Uploads: 0
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i tried this out all the options seemed to work. I target a mob so i could better line things up but when someone came along and killed that mob ALL the option reset to default.
Maybe visible values would be nice like when you mouse over each elements X,Y,R etc the tooltip would show it current value. this would make fine tuning easier. Also, and I dont know if this is possible but this could be used to move,scale etc other aspects of the UI like minimap, quest tracker, defensive target, that would be so awesome.
Last edited by kenze : 07-30-2012 at 06:35 PM.
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kenze |
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07-30-2012, 04:58 PM | |
Forum posts: 0
File comments: 13
Uploads: 0
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BTW if it wasn't implied thank you so much for CustomUI and for this!
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fostot |
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07-30-2012, 04:57 PM | |
Forum posts: 0
File comments: 13
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Wonderful actually! Though, as soon as I cast it switched back to the default layout for some reason which confused me so i spent about an hour configuring it using the /option commands which was a bummer but i was glad I got it done. Using this it only took about 3-4 mins to get everything exactly where i wanted.
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fostot |
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07-30-2012, 02:55 PM | ||
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Quote:
How does it feel to use? |
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Dave |
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07-30-2012, 12:18 PM | |
Forum posts: 0
File comments: 13
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I understand this is purely experimental but could you possibly make a way for us to output the numbers so that we could make our own scripts to make it persistent? I would love to setup my UI like this as it makes it SOOO much easier
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fostot |
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