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Updated: | 01-12-2013 04:47 AM |
Created: | 01-08-2013 09:19 PM |
Downloads: | 1,241 |
Favorites: | 2 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.1.0.0 |
687kB |
Software |
01-10-2013 02:01 AM |
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1.0.0.0 |
637kB |
Software |
01-08-2013 10:08 PM |
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Svarlos |
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Svarlos |
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Software |
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01-09-2013, 10:19 AM | |
Forum posts: 0
File comments: 7
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First of all thanks for this!
feedback time: 1-i have the same passive elite problem,but if you put elite in the same slot it works good(that can be an alternative soluction at twice equip click). 2-deck manager don t save aux active ability,no problem with aux passive ability. 3-(have to try better with a gear bag option)i have a bag with all purple weapon and various bag with purple talisman,happen that in inventary i have a blue weapon(istance drop) with same name of the purple (istance drop 10.2),when i load up gear,addon go in loop for that weapon and in the end it put in the blue one. wishlist time: 1- import and export for deck manager to share deck with friend 2- a privacy option for build in inspection frame 3- a frame with option to customize the addon like the request number 2 :P i ll keep try that addon and give more feedback in future sorry for my english but it's not my native language :P |
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percivalnelish |
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01-09-2013, 11:11 AM | ||
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Quote:
Thanks! - Software
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01-10-2013, 07:57 AM | |
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Version 1.1.0.0 has been released.
All known/reported bugs have been squished.
Please check BSM site for release notes. - Software
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01-10-2013, 03:40 PM | |
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File comments: 4
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Excellent!
Very nice, thank you again. Still really appreciating this one, and your hard work.
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Svarlos |
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01-10-2013, 04:27 PM | |
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I'm encountering an error when trying to close the inspection window.
No matter if i use it on myself or someone else, It prevents me from closing the window and I have to /reloadui in order to fix it. The Error that I get it: Window for player 'undefined' not found. Other than that, this addon is a great new addition for me
Last edited by Heartwire : 01-10-2013 at 04:27 PM.
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Heartwire |
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01-10-2013, 06:21 PM | ||
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Quote:
http://seniorsoftwareengineer.wordpr...mpatible-mods/
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01-10-2013, 08:07 PM | |||
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Quote:
Guess I'll get something else for team windows |
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Heartwire |
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01-11-2013, 07:17 AM | |
Forum posts: 0
File comments: 3
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Bugs and feature requests
Love the mod so far.
I did find some issues: A Gear set lost my head piece in that it is in my inventory in the same spot it always is and the manager tells me "Missing item 'Blood of Laceration' listed in the snapshot. Please update your gear snapshot." I was switching between 2 gear sets back and forth to see how they loaded. It seems once it hits this issue, it stops equipping gear. It was working and then started throwing that error. I can't reproduce it and had to delete the set and recreate it for the mod to start finding that piece again. The Gear tab is truncating my set name "Heal, Leech - AR/Blood" to "Heal, Leech - AR/Blo", but the Deck and Build tab save it fine. One thing I'd like to see: For the mod to know where it got an item from in the inventory and put it back when another build that doesn't use it is loaded. If that spot is taken then drop it in the slot the replacement comes from. Currently, it puts it in the place of whatever item replaces it. I have 3 sets of gear: DPS, Leech Heals, and Solo and some gear is used across the builds, but some is not so I have them arranged nicely in separate bags like they would appear on the character screen (screenshot). I use my Leech neck piece for Quest and would like for it to end up back in the Leech Heal bag if I load say a DPS build rather than put it in the DPS Gear bag.
Last edited by kellewic : 01-11-2013 at 07:21 AM.
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kellewic |
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01-11-2013, 10:54 AM | ||||
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Re: Bugs and feature requests
Quote:
Quote:
Quote:
Thanks - Software
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Last edited by Software : 01-11-2013 at 11:02 AM.
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Software |
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01-12-2013, 07:15 PM | |
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Re: Bugs and feature requests
The only feature that I would request myself; I tend to change the overall workings of a build, deck, gear, etc. I'd like to be able to save it all at once like the original gear manager was intending. Is there any way to add another button to the 'build' portion of the snapshot manager that saves the currently related deck and gear settings as well as the menu portions of the build?
I wouldn't want to do it every time, but it'd be nice to have for when I do wish to. Thanks, and sorry to harass. Svar. |
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Svarlos |
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01-12-2013, 09:30 PM | ||
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Re: Re: Bugs and feature requests
Quote:
/BSM new build <name> <role> This will automatically create a deck and gear snapshot with the same name as the build and save all your abilities/gear to it. Thanks - Software
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01-15-2013, 08:04 AM | |||
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Re: Re: Bugs and feature requests
[quote=Software]
Quote:
The name (no quotes), "NM Ele/Shotgun Manifests 12345 67" displays fine. The name (no quotes), "NM Ele/Shotgun Manifests 12345678" does not (12345678 is truncated off). They both contain 33 characters. This also does not display correct: "NM Ele/Shotgun Manifests (Cleanup)" - the "(Cleanup)" portion is truncated off This does display fine, "NM Ele/Shotgun Manifests .cleanup." My guess is that some characters take more width than others and so the left side lists truncate based on their width and so won't display 50 characters; they would need to be wider or use a different font to get more characters in the same space. |
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kellewic |
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