Class com.GameInterface.NeedGreed

Field Index

CloseNonModuleControlledGui, SignalCanChangeLootOptionsChanged, SignalCloseNeedGreedWindows, SignalCreateNeedGreedWindow, SignalLootModeChanged, SignalLootThresholdChanged, SignalNeedGreedChanged, SignalNeedGreedForItemFromClientChar

Method Index

GetCanChangeLootOptions(), GetLootMode(), GetLootThreshold(), GetNeedGreed(), Greed(), Need(), Pass(), SetLootOptions()

Field Detail

CloseNonModuleControlledGui

static public CloseNonModuleControlledGui:Signal

SignalNeedGreedForItemFromClientChar

static public SignalNeedGreedForItemFromClientChar:Signal

SignalCloseNeedGreedWindows

static public SignalCloseNeedGreedWindows:Signal

SignalCreateNeedGreedWindow

static public SignalCreateNeedGreedWindow:Signal

SignalCanChangeLootOptionsChanged

static public SignalCanChangeLootOptionsChanged:Signal

SignalLootModeChanged

static public SignalLootModeChanged:Signal

SignalNeedGreedChanged

static public SignalNeedGreedChanged:Signal

SignalLootThresholdChanged

static public SignalLootThresholdChanged:Signal

Method Detail

Need

function Need(lootBagId:ID32, itemPos:Number):Void

Greed

function Greed(lootBagId:ID32, itemPos:Number):Void

Pass

function Pass(lootBagId:ID32, itemPos:Number):Void

SetLootOptions

function SetLootOptions(lootMode:Number, needGreed:Boolean, lootThreshold:Number):Void

GetCanChangeLootOptions

function GetCanChangeLootOptions():Boolean

GetLootMode

function GetLootMode():Number

GetNeedGreed

function GetNeedGreed():Boolean

GetLootThreshold

function GetLootThreshold():Number