Class com.GameInterface.Game.Shortcut

Field Index

m_ShortcutList, SignalCooldownTime, SignalHotkeyChanged, SignalNumPocketSlotsChanged, SignalShortcutAdded, SignalShortcutAddedToQueue, SignalShortcutEnabled, SignalShortcutMoved, SignalShortcutRangeEnabled, SignalShortcutRemoved, SignalShortcutRemovedFromQueue, SignalShortcutsRefresh, SignalShortcutStatChanged, SignalShortcutUsed

Method Index

AddItem(), AddSpell(), GetMaxPocketSlots(), GetNumPocketSlots(), MoveShortcut(), RefreshShortcuts(), RemoveFromShortcutBar(), UseShortcut()

Field Detail

m_ShortcutList

static public m_ShortcutList:Object

SignalShortcutAdded

static public SignalShortcutAdded:Signal

SignalShortcutRemoved

static public SignalShortcutRemoved:Signal

SignalShortcutMoved

static public SignalShortcutMoved:Signal

SignalHotkeyChanged

static public SignalHotkeyChanged:Signal

SignalShortcutStatChanged

static public SignalShortcutStatChanged:Signal

SignalShortcutEnabled

static public SignalShortcutEnabled:Signal

SignalShortcutRangeEnabled

static public SignalShortcutRangeEnabled:Signal

SignalShortcutUsed

static public SignalShortcutUsed:Signal

SignalShortcutAddedToQueue

static public SignalShortcutAddedToQueue:Signal

SignalShortcutRemovedFromQueue

static public SignalShortcutRemovedFromQueue:Signal

SignalCooldownTime

static public SignalCooldownTime:Signal

SignalShortcutsRefresh

static public SignalShortcutsRefresh:Signal

SignalNumPocketSlotsChanged

static public SignalNumPocketSlotsChanged

Method Detail

RefreshShortcuts

function RefreshShortcuts(fromPos:Number, count:Number):Void

MoveShortcut

function MoveShortcut(fromPos:Number, toPos:Number):Void

RemoveFromShortcutBar

function RemoveFromShortcutBar(itemPos:Number):Boolean

UseShortcut

function UseShortcut(itemPos:Number):Void

AddSpell

function AddSpell(itemPos:Number, spellId:Number):Void

AddItem

function AddItem(shortcutPos:Number, inventoryId:ID32, itemPos:Number):Void

GetNumPocketSlots

function GetNumPocketSlots():Number

GetMaxPocketSlots

function GetMaxPocketSlots():Number