Class com.Components.Resources
Method Index
AddResource(),
ClearResource(),
GetDirection(),
GetResource(),
GetResourceType(),
HideResource(),
IsResourceVisible(),
IsSelfWeaponResource(),
SetCharacter(),
SetHideWhenEmpty(),
SetResourcesVisibility(),
SlotResourceUpdated(),
SlotToggleCombat(),
SlotWeaponAdded(),
SlotWeaponChanged(),
SlotWeaponRemoved()Constructor Detail
Resources
public function Resources()
Method Detail
SetHideWhenEmpty
public function SetHideWhenEmpty(hide:Boolean)
SetCharacter
public function SetCharacter(character:Character):Void
GetResourceType
function GetResourceType(weaponType:Number):Number
SetResourcesVisibility
function SetResourcesVisibility(isCharacterPresent:Boolean):Void
AddResource
function AddResource(resourceType:Number):ResourceBase
ClearResource
function ClearResource(resourceSide:String):Void
HideResource
function HideResource(resourceSide:String):Void
SlotToggleCombat
function SlotToggleCombat(isInCombat):Void
SlotResourceUpdated
function SlotResourceUpdated(resourceType:Number, resourceAmount:Number, targetID:ID32)
GetDirection
function GetDirection(resourceType:Number):String
IsResourceVisible
function IsResourceVisible(resource:Number):Boolean
SlotWeaponRemoved
function SlotWeaponRemoved(inventoryID:ID32, itemPos:Number, moved:Boolean)
SlotWeaponAdded
function SlotWeaponAdded(inventoryID:ID32, itemPos:Number)
SlotWeaponChanged
function SlotWeaponChanged(inventoryID:ID32, itemPos:Number)
IsSelfWeaponResource
function IsSelfWeaponResource(resource:Number)