Class GUI.SkillHive.SkillhivePowerInventory
- GUI.SkillHive.SkillhivePowerInventory
Method Index
CheckUpdateAll(),
configUI(),
onMouseMove(),
onMouseUp(),
RemoveFeatsForBeta(),
SetSize(),
SlotAllSelected(),
SlotAvailableSelected(),
SlotCategorySelected(),
SlotFeatClicked(),
SlotFeatMouseDown(),
SlotLockedSelected(),
SlotNextResult(),
SlotPrevResult(),
SlotPurchasedSelected(),
SlotSearchText(),
SlotWeaponTypeSelected(),
UpdateFilterFromControls(),
UpdateFilterFromText(),
UpdateNavigator(),
UpdateResult(),
UpdateSearch(),
UpdateVisibility()Constructor Detail
SkillhivePowerInventory
function SkillhivePowerInventory()
Field Detail
m_Character
m_SubClusters
m_SubClusters:Array
Method Detail
configUI
function configUI()
SlotFeatMouseDown
function SlotFeatMouseDown(itemIndex:Number, buttonIndex:Number)
onMouseMove
function onMouseMove()
onMouseUp
function onMouseUp()
SlotFeatClicked
function SlotFeatClicked(itemIndex:Number, buttonIndex:Number)
UpdateVisibility
function UpdateVisibility(visible:Boolean)
SetSize
function SetSize(width:Number, height:Number)
SlotSearchText
function SlotSearchText(event:Object)
UpdateFilterFromText
function UpdateFilterFromText()
UpdateSearch
function UpdateSearch()
UpdateFilterFromControls
function UpdateFilterFromControls()
RemoveFeatsForBeta
function RemoveFeatsForBeta()
UpdateResult
function UpdateResult()
UpdateNavigator
function UpdateNavigator()
SlotAllSelected
function SlotAllSelected(event:Object)
SlotPurchasedSelected
function SlotPurchasedSelected(event:Object)
SlotAvailableSelected
function SlotAvailableSelected(event:Object)
SlotLockedSelected
function SlotLockedSelected(event:Object)
CheckUpdateAll
function CheckUpdateAll()
SlotCategorySelected
function SlotCategorySelected(event:Object)
SlotWeaponTypeSelected
function SlotWeaponTypeSelected(event:Object)
SlotPrevResult
function SlotPrevResult()
SlotNextResult
function SlotNextResult()