Class com.GameInterface.Lore
Method Index
ClearCache(),
GetAchievementTree(),
GetCurrentFactionRankNode(),
GetDataNodeById(),
GetDepth(),
GetFactionRankArray(),
GetFirstNonLeafNode(),
GetLoreTree(),
GetNextFactionRankNode(),
GetRewardItemNameArray(),
GetTagCategory(),
GetTitleArray(),
GetTitleTree(),
GetTutorialTree(),
IsLeafNode(),
RecursiveLoadNode(),
ShouldShowGetAnimation()Method Detail
ClearCache
static public function ClearCache():Void
GetLoreTree
static public function GetLoreTree():LoreNode
GetAchievementTree
static public function GetAchievementTree(factionFilter:Boolean):LoreNode
GetTitleTree
static public function GetTitleTree(factionFilter:Boolean):LoreNode
GetTutorialTree
static public function GetTutorialTree():LoreNode
RecursiveLoadNode
static public function RecursiveLoadNode(node:LoreNode, factionFilter:Boolean):Void
GetTitleArray
static public function GetTitleArray():Array
GetFactionRankArray
static public function GetFactionRankArray(factionFilter:Boolean):Array
IsLeafNode
static public function IsLeafNode(node:LoreNode):Boolean
GetFirstNonLeafNode
static public function GetFirstNonLeafNode(node:LoreNode):LoreNode
GetDataNodeById
static public function GetDataNodeById(id:Number):LoreNode
GetTagCategory
static public function GetTagCategory(tagId:Number):Number
GetRewardItemNameArray
static public function GetRewardItemNameArray(id:Number):Array
GetDepth
static public function GetDepth(id:Number):Number
ShouldShowGetAnimation
static public function ShouldShowGetAnimation(tagId:Number):Boolean
GetCurrentFactionRankNode
static public function GetCurrentFactionRankNode():LoreNode
GetNextFactionRankNode
static public function GetNextFactionRankNode():LoreNode