Class GUI.Loot.LootWindow

Field Index

m_ID, SignalLootWindowClosed

Method Index

new LootWindow()
AddItem(), CloseLootbag(), DisconnectTooltip(), GetID(), GetItemSlot(), SetCenterPosition(), SetInventory(), SlotDragHandled(), SlotMouseDownItem(), SlotMouseUpItem()

Constructor Detail

LootWindow

public function LootWindow(id:ID32, mc:MovieClip)

Field Detail

SignalLootWindowClosed

public SignalLootWindowClosed:Signal

m_ID

public m_ID:ID32

Method Detail

SetInventory

public function SetInventory(inventory:Inventory)

GetID

public function GetID()

SetCenterPosition

public function SetCenterPosition(x:Number, y:Number):Void

AddItem

public function AddItem(itemPos:Number, item:InventoryItem)

SlotMouseDownItem

function SlotMouseDownItem(itemSlot:ItemSlot, buttonIndex:Number, clickCount:Number)

SlotMouseUpItem

function SlotMouseUpItem(itemSlot:ItemSlot, buttonIndex:Number)

SlotDragHandled

function SlotDragHandled()

GetItemSlot

function GetItemSlot(slotId:Number):ItemSlot

CloseLootbag

public function CloseLootbag()

DisconnectTooltip

public function DisconnectTooltip()