Class GUI.Team.TeamClip
Method Index
AddTeamMember(),
GetCharacterIndex(),
GetIsMinimized(),
GetTeamID(),
GetTeamName(),
GetTeamVisibility(),
GetWidth(),
InitializeTeam(),
Layout(),
Remove(),
RemoveTeamMember(),
RemoveTeamMemberRecursively(),
SetIsInRaid(),
SetIsMinimized(),
SetMemberState(),
SetShowGroupNames(),
SetShowHealthBar(),
SetShowHPNumbers(),
SetTeam(),
SetTeamVisibility(),
SlotClientCharacterAlive(),
SlotDefensiveTargetChanged(),
ToggleIsMinimized()Constructor Detail
TeamClip
public function TeamClip()
Field Detail
SignalSizeChanged
public SignalSizeChanged:Signal
Method Detail
GetIsMinimized
public function GetIsMinimized():Boolean
ToggleIsMinimized
public function ToggleIsMinimized()
SetIsMinimized
public function SetIsMinimized(mini:Boolean)
SetIsInRaid
public function SetIsInRaid(isInRaid:Boolean)
SetTeam
public function SetTeam(team:Team):Void
GetTeamID
public function GetTeamID():ID32
GetWidth
public function GetWidth():Number
GetTeamName
public function GetTeamName()
GetTeamVisibility
public function GetTeamVisibility():Boolean
SetTeamVisibility
public function SetTeamVisibility(visible:Boolean)
SetMemberState
public function SetMemberState(memberState:Number)
SetShowGroupNames
public function SetShowGroupNames(showGroupNames:Boolean)
SetShowHealthBar
public function SetShowHealthBar(showHealthBar:Boolean)
SetShowHPNumbers
public function SetShowHPNumbers(showHPNumbers:Boolean)
Remove
public function Remove()
InitializeTeam
function InitializeTeam()
AddTeamMember
function AddTeamMember(index:Number, charID:ID32)
RemoveTeamMember
function RemoveTeamMember(index:Number)
RemoveTeamMemberRecursively
function RemoveTeamMemberRecursively(index:Number)
SlotClientCharacterAlive
function SlotClientCharacterAlive()
SlotDefensiveTargetChanged
function SlotDefensiveTargetChanged(targetID:ID32)
GetCharacterIndex
function GetCharacterIndex(charID:ID32)