Class com.GameInterface.Waypoint

Field Index

m_CollisionOffsetX, m_CollisionOffsetY, m_Color, m_DistanceToCam, m_Id, m_IsScreenWaypoint, m_IsStackingWaypoint, m_Label, m_MaxViewDistance, m_MinViewDistance, m_Radius, m_ScreenPositionX, m_ScreenPositionY, m_WaypointState, m_WaypointType, m_WorldPosition

Field Detail

m_Id

public m_Id:ID32

m_WaypointType

public m_WaypointType:Number

m_Label

public m_Label:String

m_IsScreenWaypoint

public m_IsScreenWaypoint:Boolean

m_IsStackingWaypoint

public m_IsStackingWaypoint:Boolean

m_Radius

public m_Radius:Number

m_Color

public m_Color:Number

m_WaypointState

public m_WaypointState:Number

m_ScreenPositionX

public m_ScreenPositionX:Number

m_ScreenPositionY

public m_ScreenPositionY:Number

m_CollisionOffsetX

public m_CollisionOffsetX:Number

m_CollisionOffsetY

public m_CollisionOffsetY:Number

m_WorldPosition

public m_WorldPosition:Vector3

m_MinViewDistance

public m_MinViewDistance:Number

m_MaxViewDistance

public m_MaxViewDistance:Number

m_DistanceToCam

public m_DistanceToCam:Number