Class com.GameInterface.DialogueBase

Field Index

SignalCloseChatWindow, SignalConversationInfoReceived, SignalDialogueEnterVicinity, SignalDialogueLeaveVicinity, SignalNPCChatQuestionListReceived, SignalNPCChatTextReceived, SignalOpenChatWindow, SignalVoiceAborted, SignalVoiceFinished, SignalVoiceStarted

Method Index

ChooseTopic(), EndConversation(), JumpToTopic(), StartConversation()

Field Detail

SignalDialogueEnterVicinity

static public SignalDialogueEnterVicinity:Signal

SignalDialogueLeaveVicinity

static public SignalDialogueLeaveVicinity:Signal

SignalOpenChatWindow

static public SignalOpenChatWindow:Signal

SignalCloseChatWindow

static public SignalCloseChatWindow:Signal

SignalNPCChatTextReceived

static public SignalNPCChatTextReceived:Signal

SignalNPCChatQuestionListReceived

static public SignalNPCChatQuestionListReceived:Signal

SignalConversationInfoReceived

static public SignalConversationInfoReceived:Signal

SignalVoiceStarted

static public SignalVoiceStarted:Signal

SignalVoiceFinished

static public SignalVoiceFinished:Signal

SignalVoiceAborted

static public SignalVoiceAborted:Signal

Method Detail

StartConversation

function StartConversation(npcID:ID32)

EndConversation

function EndConversation(npcID:ID32)

ChooseTopic

function ChooseTopic(npcID:ID32, topicIndex:Number)

JumpToTopic

function JumpToTopic(npcID:ID32, topicIndex:Number, topicNum:Number)