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07-08-2012, 01:16 AM | #1 | |
Join Date: Jul 2012
Posts: 9
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Step by Step for increasing font size
repost from the TSW forums.
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07-09-2012, 02:55 PM | #2 |
Good job. Once we get a few more of things like this ill throw together a unified guide to made it all easily accessible.
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07-11-2012, 02:33 AM | #3 | |
Join Date: Jul 2012
Posts: 3
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Been trying to get the damage numbers font to a larger size but whatever i change doesnt seem to affect it, just everything else kept getting larger except for the damage numbers lol, any idea how to just change those?
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07-11-2012, 06:20 AM | #4 |
Just a thought here but here it goes. Sometimes games dont even use a actual font i.e. something you can highlight. Instead they can use an image and write into the script/code where each letter is in the image. So i think you could just edit the image then mod the code/script. If that is the case with this.
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07-11-2012, 08:02 AM | #5 | |
Join Date: Jul 2012
Posts: 3
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i assumed it was:
<Font name="FLYING_NUMBERS" face="Sony Sketch EF" size="51" weight="Normal" italic="No" antialias="Full"/> <Font name="FLYING_NUMBERS_ITALICS" face="Sony Sketch EF" size="51" weight="Normal" italic="Yes" antialias="Full"/> <Font name="FLYING_NUMBERS_SHIELDED" face="Sony Sketch EF" size="55" weight="Normal" italic="No" antialias="Full"/> <Font name="FLYING_NUMBERS_SHIELDED_ITALICS" face="Sony Sketch EF" size="55" weight="Normal" italic="Yes" antialias="Full"/> part of the file like in AoC (as you see i edited it trying to change it) but the editions i made had no effect whatsoever. |
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07-11-2012, 08:27 AM | #6 | |
Quote:
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SecretUI » Developer Discussions » Tutorials & Other Helpful Info » Step by Step for increasing font size |
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